diff options
| author | neoforge-mdk-automation[bot] <173375039+neoforge-mdk-automation[bot]@users.noreply.github.com> | 2025-06-12 21:29:15 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-12 21:29:15 +0800 |
| commit | b496094ed4155595811d9e84a37e197c12ae65c6 (patch) | |
| tree | 8c105abcfe4232a25e68d6161a7dec5cec43efa6 /build.gradle | |
| parent | 90dd7a64391827525d792268c99cfc5a0e86c2e9 (diff) | |
Update MDK with new output from mod generator (#2)
Co-authored-by: NeoForge MDK Automation <173375039+neoforge-mdk-automation[bot]@users.noreply.github.com>
Diffstat (limited to 'build.gradle')
| -rw-r--r-- | build.gradle | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/build.gradle b/build.gradle index ffe4f31..5558e7f 100644 --- a/build.gradle +++ b/build.gradle @@ -1,8 +1,8 @@ plugins { - id 'idea' id 'java-library' id 'maven-publish' - id 'net.neoforged.moddev' version '2.0.91' + id 'net.neoforged.moddev' version '2.0.92' + id 'idea' } tasks.named('wrapper', Wrapper).configure { @@ -93,8 +93,7 @@ neoForge { mods { // define mod <-> source bindings // these are used to tell the game which sources are for which mod - // mostly optional in a single mod project - // but multi mod projects should define one per mod + // multi mod projects should define one per mod "${mod_id}" { sourceSet(sourceSets.main) } |
