From b496094ed4155595811d9e84a37e197c12ae65c6 Mon Sep 17 00:00:00 2001 From: "neoforge-mdk-automation[bot]" <173375039+neoforge-mdk-automation[bot]@users.noreply.github.com> Date: Thu, 12 Jun 2025 21:29:15 +0800 Subject: Update MDK with new output from mod generator (#2) Co-authored-by: NeoForge MDK Automation <173375039+neoforge-mdk-automation[bot]@users.noreply.github.com> --- build.gradle | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'build.gradle') diff --git a/build.gradle b/build.gradle index ffe4f31..5558e7f 100644 --- a/build.gradle +++ b/build.gradle @@ -1,8 +1,8 @@ plugins { - id 'idea' id 'java-library' id 'maven-publish' - id 'net.neoforged.moddev' version '2.0.91' + id 'net.neoforged.moddev' version '2.0.92' + id 'idea' } tasks.named('wrapper', Wrapper).configure { @@ -93,8 +93,7 @@ neoForge { mods { // define mod <-> source bindings // these are used to tell the game which sources are for which mod - // mostly optional in a single mod project - // but multi mod projects should define one per mod + // multi mod projects should define one per mod "${mod_id}" { sourceSet(sourceSets.main) } -- cgit v1.2.3