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path: root/nvim/undo/%home%coast%Projects%cvox%main.c
blob: 9db433a92465577534cd3be41e5f0dff2a7d0c9b (plain)
ofshex dumpascii
0000 56 69 6d 9f 55 6e 44 6f e5 00 03 5f 27 05 74 92 4a e8 d3 ce ab cc 05 7c 06 85 29 8d 23 60 57 22 Vim.UnDo..._'.t.J......|..).#`W"
0020 8f 1d bf c5 1c b4 0f 56 db 04 aa 00 00 00 cc 00 00 00 41 20 20 20 20 61 70 70 2d 3e 67 6c 63 20 .......V..........A....app->glc.
0040 3d 20 67 6c 58 43 72 65 61 74 65 43 6f 6e 74 65 78 74 28 61 70 70 2d 3e 64 69 73 70 6c 61 79 2c =.glXCreateContext(app->display,
0060 20 76 69 2c 20 4e 55 4c 4c 2c 20 47 4c 5f 54 72 75 65 29 3b 00 00 00 62 00 00 00 3f 00 00 00 01 .vi,.NULL,.GL_True);...b...?....
0080 00 00 00 04 00 00 00 00 00 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 6a 63 4a 31 04 01 00 00 ........................jcJ1....
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0400 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6a 63 4a 0c 04 01 00 00 ........................jcJ.....
0420 00 00 00 f5 18 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 7d 00 00 00 13 23 64 65 66 69 6e 65 ....................}....#define
0440 20 5f 47 4e 55 5f 53 4f 55 52 43 45 00 00 00 12 23 69 6e 63 6c 75 64 65 20 3c 73 74 64 69 6f 2e ._GNU_SOURCE....#include.<stdio.
0460 68 3e 00 00 00 13 23 69 6e 63 6c 75 64 65 20 3c 73 74 64 6c 69 62 2e 68 3e 00 00 00 13 23 69 6e h>....#include.<stdlib.h>....#in
0480 63 6c 75 64 65 20 3c 73 74 72 69 6e 67 2e 68 3e 00 00 00 11 23 69 6e 63 6c 75 64 65 20 3c 6d 61 clude.<string.h>....#include.<ma
04a0 74 68 2e 68 3e 00 00 00 12 23 69 6e 63 6c 75 64 65 20 3c 47 4c 2f 67 6c 2e 68 3e 00 00 00 15 23 th.h>....#include.<GL/gl.h>....#
04c0 69 6e 63 6c 75 64 65 20 3c 58 31 31 2f 58 6c 69 62 2e 68 3e 00 00 00 16 23 69 6e 63 6c 75 64 65 include.<X11/Xlib.h>....#include
04e0 20 3c 58 31 31 2f 58 75 74 69 6c 2e 68 3e 00 00 00 13 23 69 6e 63 6c 75 64 65 20 3c 47 4c 2f 67 .<X11/Xutil.h>....#include.<GL/g
0500 6c 78 2e 68 3e 00 00 00 13 23 69 6e 63 6c 75 64 65 20 22 77 69 6e 64 6f 77 2e 68 22 00 00 00 00 lx.h>....#include."window.h"....
0520 00 00 00 15 23 64 65 66 69 6e 65 20 43 48 55 4e 4b 5f 53 49 5a 45 20 31 36 00 00 00 17 23 64 65 ....#define.CHUNK_SIZE.16....#de
0540 66 69 6e 65 20 57 4f 52 4c 44 5f 48 45 49 47 48 54 20 31 36 00 00 00 00 00 00 00 10 74 79 70 65 fine.WORLD_HEIGHT.16........type
0560 64 65 66 20 73 74 72 75 63 74 20 7b 00 00 00 35 20 20 20 20 69 6e 74 20 62 6c 6f 63 6b 73 5b 43 def.struct.{...5....int.blocks[C
0580 48 55 4e 4b 5f 53 49 5a 45 5d 5b 57 4f 52 4c 44 5f 48 45 49 47 48 54 5d 5b 43 48 55 4e 4b 5f 53 HUNK_SIZE][WORLD_HEIGHT][CHUNK_S
05a0 49 5a 45 5d 3b 00 00 00 08 7d 20 43 68 75 6e 6b 3b 00 00 00 00 00 00 00 10 74 79 70 65 64 65 66 IZE];....}.Chunk;........typedef
05c0 20 73 74 72 75 63 74 20 7b 00 00 00 12 20 20 20 20 66 6c 6f 61 74 20 78 2c 20 79 2c 20 7a 3b 00 .struct.{........float.x,.y,.z;.
05e0 00 00 11 20 20 20 20 66 6c 6f 61 74 20 72 78 2c 20 72 79 3b 00 00 00 09 7d 20 43 61 6d 65 72 61 .......float.rx,.ry;....}.Camera
0600 3b 00 00 00 00 00 00 00 3c 73 74 61 74 69 63 20 76 6f 69 64 20 64 72 61 77 5f 63 75 62 65 28 66 ;.......<static.void.draw_cube(f
0620 6c 6f 61 74 20 78 2c 20 66 6c 6f 61 74 20 79 2c 20 66 6c 6f 61 74 20 7a 2c 20 69 6e 74 20 74 79 loat.x,.float.y,.float.z,.int.ty
0640 70 65 29 20 7b 00 00 00 1a 20 20 20 20 69 66 20 28 74 79 70 65 20 3d 3d 20 30 29 20 72 65 74 75 pe).{........if.(type.==.0).retu
0660 72 6e 3b 00 00 00 00 00 00 00 38 20 20 20 20 69 66 20 28 74 79 70 65 20 3d 3d 20 31 29 20 67 6c rn;.......8....if.(type.==.1).gl
0680 43 6f 6c 6f 72 33 66 28 30 2e 32 66 2c 20 30 2e 38 66 2c 20 30 2e 32 66 29 3b 20 2f 2f 20 47 72 Color3f(0.2f,.0.8f,.0.2f);.//.Gr
06a0 61 73 73 00 00 00 3d 20 20 20 20 65 6c 73 65 20 69 66 20 28 74 79 70 65 20 3d 3d 20 32 29 20 67 ass...=....else.if.(type.==.2).g
06c0 6c 43 6f 6c 6f 72 33 66 28 30 2e 35 66 2c 20 30 2e 33 35 66 2c 20 30 2e 32 66 29 3b 20 2f 2f 20 lColor3f(0.5f,.0.35f,.0.2f);.//.
06e0 44 69 72 74 00 00 00 2e 20 20 20 20 65 6c 73 65 20 67 6c 43 6f 6c 6f 72 33 66 28 30 2e 36 66 2c Dirt........else.glColor3f(0.6f,
0700 20 30 2e 36 66 2c 20 30 2e 36 66 29 3b 20 2f 2f 20 53 74 6f 6e 65 00 00 00 00 00 00 00 16 20 20 .0.6f,.0.6f);.//.Stone..........
0720 20 20 67 6c 42 65 67 69 6e 28 47 4c 5f 51 55 41 44 53 29 3b 00 00 00 0c 20 20 20 20 2f 2f 20 46 ..glBegin(GL_QUADS);........//.F
0740 72 6f 6e 74 00 00 00 39 20 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 79 2c 20 7a 20 2b ront...9....glVertex3f(x,.y,.z.+
0760 20 31 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 79 2c 20 7a 20 2b 20 31 29 .1);.glVertex3f(x.+.1,.y,.z.+.1)
0780 3b 00 00 00 41 20 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 79 20 2b 20 31 ;...A....glVertex3f(x.+.1,.y.+.1
07a0 2c 20 7a 20 2b 20 31 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 79 20 2b 20 31 2c 20 7a ,.z.+.1);.glVertex3f(x,.y.+.1,.z
07c0 20 2b 20 31 29 3b 00 00 00 0b 20 20 20 20 2f 2f 20 42 61 63 6b 00 00 00 31 20 20 20 20 67 6c 56 .+.1);........//.Back...1....glV
07e0 65 72 74 65 78 33 66 28 78 2c 20 79 2c 20 7a 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 ertex3f(x,.y,.z);.glVertex3f(x,.
0800 79 20 2b 20 31 2c 20 7a 29 3b 00 00 00 39 20 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b y.+.1,.z);...9....glVertex3f(x.+
0820 20 31 2c 20 79 20 2b 20 31 2c 20 7a 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c .1,.y.+.1,.z);.glVertex3f(x.+.1,
0840 20 79 2c 20 7a 29 3b 00 00 00 0b 20 20 20 20 2f 2f 20 4c 65 66 74 00 00 00 31 20 20 20 20 67 6c .y,.z);........//.Left...1....gl
0860 56 65 72 74 65 78 33 66 28 78 2c 20 79 2c 20 7a 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c Vertex3f(x,.y,.z);.glVertex3f(x,
0880 20 79 2c 20 7a 20 2b 20 31 29 3b 00 00 00 39 20 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c .y,.z.+.1);...9....glVertex3f(x,
08a0 20 79 20 2b 20 31 2c 20 7a 20 2b 20 31 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 79 20 .y.+.1,.z.+.1);.glVertex3f(x,.y.
08c0 2b 20 31 2c 20 7a 29 3b 00 00 00 0c 20 20 20 20 2f 2f 20 52 69 67 68 74 00 00 00 39 20 20 20 20 +.1,.z);........//.Right...9....
08e0 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 79 2c 20 7a 29 3b 20 67 6c 56 65 72 74 65 glVertex3f(x.+.1,.y,.z);.glVerte
0900 78 33 66 28 78 20 2b 20 31 2c 20 79 20 2b 20 31 2c 20 7a 29 3b 00 00 00 41 20 20 20 20 67 6c 56 x3f(x.+.1,.y.+.1,.z);...A....glV
0920 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 79 20 2b 20 31 2c 20 7a 20 2b 20 31 29 3b 20 67 6c ertex3f(x.+.1,.y.+.1,.z.+.1);.gl
0940 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 79 2c 20 7a 20 2b 20 31 29 3b 00 00 00 0a 20 20 Vertex3f(x.+.1,.y,.z.+.1);......
0960 20 20 2f 2f 20 54 6f 70 00 00 00 39 20 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 79 20 ..//.Top...9....glVertex3f(x,.y.
0980 2b 20 31 2c 20 7a 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 79 20 2b 20 31 2c 20 7a 20 +.1,.z);.glVertex3f(x,.y.+.1,.z.
09a0 2b 20 31 29 3b 00 00 00 41 20 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 79 +.1);...A....glVertex3f(x.+.1,.y
09c0 20 2b 20 31 2c 20 7a 20 2b 20 31 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 78 20 2b 20 31 2c 20 .+.1,.z.+.1);.glVertex3f(x.+.1,.
09e0 79 20 2b 20 31 2c 20 7a 29 3b 00 00 00 0d 20 20 20 20 2f 2f 20 42 6f 74 74 6f 6d 00 00 00 31 20 y.+.1,.z);........//.Bottom...1.
0a00 20 20 20 67 6c 56 65 72 74 65 78 33 66 28 78 2c 20 79 2c 20 7a 29 3b 20 67 6c 56 65 72 74 65 78 ...glVertex3f(x,.y,.z);.glVertex
0a20 33 66 28 78 20 2b 20 31 2c 20 79 2c 20 7a 29 3b 00 00 00 39 20 20 20 20 67 6c 56 65 72 74 65 78 3f(x.+.1,.y,.z);...9....glVertex
0a40 33 66 28 78 20 2b 20 31 2c 20 79 2c 20 7a 20 2b 20 31 29 3b 20 67 6c 56 65 72 74 65 78 33 66 28 3f(x.+.1,.y,.z.+.1);.glVertex3f(
0a60 78 2c 20 79 2c 20 7a 20 2b 20 31 29 3b 00 00 00 0c 20 20 20 20 67 6c 45 6e 64 28 29 3b 00 00 00 x,.y,.z.+.1);........glEnd();...
0a80 01 7d 00 00 00 00 00 00 00 10 69 6e 74 20 6d 61 69 6e 28 76 6f 69 64 29 20 7b 00 00 00 15 20 20 .}........int.main(void).{......
0aa0 20 20 4e 61 74 69 76 65 57 69 6e 64 6f 77 20 77 69 6e 3b 00 00 00 00 00 00 00 41 20 20 20 20 69 ..NativeWindow.win;.......A....i
0ac0 66 20 28 21 77 69 6e 64 6f 77 5f 78 31 31 5f 69 6e 69 74 28 26 77 69 6e 2c 20 31 30 32 34 2c 20 f.(!window_x11_init(&win,.1024,.
0ae0 37 36 38 2c 20 22 4d 69 6e 69 43 72 61 66 74 20 43 20 2d 20 58 31 31 22 29 29 20 7b 00 00 00 46 768,."MiniCraft.C.-.X11")).{...F
0b00 20 20 20 20 20 20 20 20 66 70 72 69 6e 74 66 28 73 74 64 65 72 72 2c 20 22 46 61 69 6c 65 64 20 ........fprintf(stderr,."Failed.
0b20 74 6f 20 69 6e 69 74 69 61 6c 69 7a 65 20 58 31 31 20 77 69 6e 64 6f 77 20 62 61 63 6b 65 6e 64 to.initialize.X11.window.backend
0b40 2e 5c 6e 22 29 3b 00 00 00 11 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 31 3b 00 00 00 05 20 .\n");............return.1;.....
0b60 20 20 20 7d 00 00 00 00 00 00 00 10 20 20 20 20 43 68 75 6e 6b 20 63 68 75 6e 6b 3b 00 00 00 25 ...}............Chunk.chunk;...%
0b80 20 20 20 20 6d 65 6d 73 65 74 28 26 63 68 75 6e 6b 2c 20 30 2c 20 73 69 7a 65 6f 66 28 63 68 75 ....memset(&chunk,.0,.sizeof(chu
0ba0 6e 6b 29 29 3b 00 00 00 2a 20 20 20 20 66 6f 72 20 28 69 6e 74 20 78 20 3d 20 30 3b 20 78 20 3c nk));...*....for.(int.x.=.0;.x.<
0bc0 20 43 48 55 4e 4b 5f 53 49 5a 45 3b 20 78 2b 2b 29 20 7b 00 00 00 2e 20 20 20 20 20 20 20 20 66 .CHUNK_SIZE;.x++).{............f
0be0 6f 72 20 28 69 6e 74 20 7a 20 3d 20 30 3b 20 7a 20 3c 20 43 48 55 4e 4b 5f 53 49 5a 45 3b 20 7a or.(int.z.=.0;.z.<.CHUNK_SIZE;.z
0c00 2b 2b 29 20 7b 00 00 00 2f 20 20 20 20 20 20 20 20 20 20 20 20 63 68 75 6e 6b 2e 62 6c 6f 63 6b ++).{.../............chunk.block
0c20 73 5b 78 5d 5b 30 5d 5b 7a 5d 20 3d 20 33 3b 20 2f 2f 20 53 74 6f 6e 65 00 00 00 2e 20 20 20 20 s[x][0][z].=.3;.//.Stone........
0c40 20 20 20 20 20 20 20 20 63 68 75 6e 6b 2e 62 6c 6f 63 6b 73 5b 78 5d 5b 31 5d 5b 7a 5d 20 3d 20 ........chunk.blocks[x][1][z].=.
0c60 32 3b 20 2f 2f 20 44 69 72 74 00 00 00 4e 20 20 20 20 20 20 20 20 20 20 20 20 63 68 75 6e 6b 2e 2;.//.Dirt...N............chunk.
0c80 62 6c 6f 63 6b 73 5b 78 5d 5b 32 5d 5b 7a 5d 20 3d 20 28 78 20 2b 20 7a 29 20 25 20 32 20 3d 3d blocks[x][2][z].=.(x.+.z).%.2.==
0ca0 20 30 20 3f 20 31 20 3a 20 32 3b 20 2f 2f 20 47 72 61 73 73 20 73 75 72 66 61 63 65 00 00 00 09 .0.?.1.:.2;.//.Grass.surface....
0cc0 20 20 20 20 20 20 20 20 7d 00 00 00 05 20 20 20 20 7d 00 00 00 00 00 00 00 34 20 20 20 20 43 61 ........}........}.......4....Ca
0ce0 6d 65 72 61 20 63 61 6d 20 3d 20 7b 20 38 2e 30 66 2c 20 36 2e 30 66 2c 20 2d 34 2e 30 66 2c 20 mera.cam.=.{.8.0f,.6.0f,.-4.0f,.
0d00 32 30 2e 30 66 2c 20 30 2e 30 66 20 7d 3b 00 00 00 1c 20 20 20 20 67 6c 45 6e 61 62 6c 65 28 47 20.0f,.0.0f.};........glEnable(G
0d20 4c 5f 44 45 50 54 48 5f 54 45 53 54 29 3b 00 00 00 00 00 00 00 25 20 20 20 20 77 68 69 6c 65 20 L_DEPTH_TEST);.......%....while.
0d40 28 21 77 69 6e 2e 73 74 61 74 65 2e 73 68 6f 75 6c 64 5f 63 6c 6f 73 65 29 20 7b 00 00 00 1e 20 (!win.state.should_close).{.....
0d60 20 20 20 20 20 20 20 77 69 6e 64 6f 77 5f 78 31 31 5f 70 6f 6c 6c 28 26 77 69 6e 29 3b 00 00 00 .......window_x11_poll(&win);...
0d80 00 00 00 00 2b 20 20 20 20 20 20 20 20 69 66 20 28 77 69 6e 2e 73 74 61 74 65 2e 6b 65 79 73 5b ....+........if.(win.state.keys[
0da0 4b 45 59 5f 45 53 43 5d 29 20 62 72 65 61 6b 3b 00 00 00 00 00 00 00 1c 20 20 20 20 20 20 20 20 KEY_ESC]).break;................
0dc0 66 6c 6f 61 74 20 73 70 65 65 64 20 3d 20 30 2e 31 35 66 3b 00 00 00 32 20 20 20 20 20 20 20 20 float.speed.=.0.15f;...2........
0de0 69 66 20 28 77 69 6e 2e 73 74 61 74 65 2e 6b 65 79 73 5b 4b 45 59 5f 57 5d 29 20 63 61 6d 2e 7a if.(win.state.keys[KEY_W]).cam.z
0e00 20 2b 3d 20 73 70 65 65 64 3b 00 00 00 32 20 20 20 20 20 20 20 20 69 66 20 28 77 69 6e 2e 73 74 .+=.speed;...2........if.(win.st
0e20 61 74 65 2e 6b 65 79 73 5b 4b 45 59 5f 53 5d 29 20 63 61 6d 2e 7a 20 2d 3d 20 73 70 65 65 64 3b ate.keys[KEY_S]).cam.z.-=.speed;
0e40 00 00 00 32 20 20 20 20 20 20 20 20 69 66 20 28 77 69 6e 2e 73 74 61 74 65 2e 6b 65 79 73 5b 4b ...2........if.(win.state.keys[K
0e60 45 59 5f 41 5d 29 20 63 61 6d 2e 78 20 2d 3d 20 73 70 65 65 64 3b 00 00 00 32 20 20 20 20 20 20 EY_A]).cam.x.-=.speed;...2......
0e80 20 20 69 66 20 28 77 69 6e 2e 73 74 61 74 65 2e 6b 65 79 73 5b 4b 45 59 5f 44 5d 29 20 63 61 6d ..if.(win.state.keys[KEY_D]).cam
0ea0 2e 78 20 2b 3d 20 73 70 65 65 64 3b 00 00 00 36 20 20 20 20 20 20 20 20 69 66 20 28 77 69 6e 2e .x.+=.speed;...6........if.(win.
0ec0 73 74 61 74 65 2e 6b 65 79 73 5b 4b 45 59 5f 53 50 41 43 45 5d 29 20 63 61 6d 2e 79 20 2b 3d 20 state.keys[KEY_SPACE]).cam.y.+=.
0ee0 73 70 65 65 64 3b 00 00 00 00 00 00 00 41 20 20 20 20 20 20 20 20 69 6e 74 20 77 69 64 74 68 20 speed;.......A........int.width.
0f00 3d 20 77 69 6e 2e 73 74 61 74 65 2e 77 69 64 74 68 20 3e 20 30 20 3f 20 77 69 6e 2e 73 74 61 74 =.win.state.width.>.0.?.win.stat
0f20 65 2e 77 69 64 74 68 20 3a 20 31 30 32 34 3b 00 00 00 43 20 20 20 20 20 20 20 20 69 6e 74 20 68 e.width.:.1024;...C........int.h
0f40 65 69 67 68 74 20 3d 20 77 69 6e 2e 73 74 61 74 65 2e 68 65 69 67 68 74 20 3e 20 30 20 3f 20 77 eight.=.win.state.height.>.0.?.w
0f60 69 6e 2e 73 74 61 74 65 2e 68 65 69 67 68 74 20 3a 20 37 36 38 3b 00 00 00 28 20 20 20 20 20 20 in.state.height.:.768;...(......
0f80 20 20 67 6c 56 69 65 77 70 6f 72 74 28 30 2c 20 30 2c 20 77 69 64 74 68 2c 20 68 65 69 67 68 74 ..glViewport(0,.0,.width,.height
0fa0 29 3b 00 00 00 00 00 00 00 30 20 20 20 20 20 20 20 20 67 6c 43 6c 65 61 72 43 6f 6c 6f 72 28 30 );.......0........glClearColor(0
0fc0 2e 35 33 66 2c 20 30 2e 38 31 66 2c 20 30 2e 39 32 66 2c 20 31 2e 30 66 29 3b 00 00 00 3b 20 20 .53f,.0.81f,.0.92f,.1.0f);...;..
0fe0 20 20 20 20 20 20 67 6c 43 6c 65 61 72 28 47 4c 5f 43 4f 4c 4f 52 5f 42 55 46 46 45 52 5f 42 49 ......glClear(GL_COLOR_BUFFER_BI
1000 54 20 7c 20 47 4c 5f 44 45 50 54 48 5f 42 55 46 46 45 52 5f 42 49 54 29 3b 00 00 00 00 00 00 00 T.|.GL_DEPTH_BUFFER_BIT);.......
1020 24 20 20 20 20 20 20 20 20 67 6c 4d 61 74 72 69 78 4d 6f 64 65 28 47 4c 5f 50 52 4f 4a 45 43 54 $........glMatrixMode(GL_PROJECT
1040 49 4f 4e 29 3b 00 00 00 19 20 20 20 20 20 20 20 20 67 6c 4c 6f 61 64 49 64 65 6e 74 69 74 79 28 ION);............glLoadIdentity(
1060 29 3b 00 00 00 34 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 61 73 70 65 63 74 20 3d 20 28 66 6c );...4........float.aspect.=.(fl
1080 6f 61 74 29 77 69 64 74 68 20 2f 20 28 66 6c 6f 61 74 29 68 65 69 67 68 74 3b 00 00 00 42 20 20 oat)width./.(float)height;...B..
10a0 20 20 20 20 20 20 66 6c 6f 61 74 20 66 6f 76 20 3d 20 31 2e 30 66 20 2f 20 74 61 6e 66 28 37 35 ......float.fov.=.1.0f./.tanf(75
10c0 2e 30 66 20 2a 20 30 2e 35 66 20 2a 20 33 2e 31 34 31 35 39 66 20 2f 20 31 38 30 2e 30 66 29 3b .0f.*.0.5f.*.3.14159f./.180.0f);
10e0 00 00 00 17 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 6d 5b 31 36 5d 20 3d 20 7b 00 00 00 20 20 ............float.m[16].=.{.....
1100 20 20 20 20 20 20 20 20 20 20 20 66 6f 76 2f 61 73 70 65 63 74 2c 20 30 2c 20 30 2c 20 30 2c 00 ...........fov/aspect,.0,.0,.0,.
1120 00 00 19 20 20 20 20 20 20 20 20 20 20 20 20 30 2c 20 66 6f 76 2c 20 30 2c 20 30 2c 00 00 00 2b ...............0,.fov,.0,.0,...+
1140 20 20 20 20 20 20 20 20 20 20 20 20 30 2c 20 30 2c 20 2d 28 31 30 30 2e 30 66 2b 30 2e 31 66 29 ............0,.0,.-(100.0f+0.1f)
1160 2f 39 39 2e 39 66 2c 20 2d 31 2c 00 00 00 2e 20 20 20 20 20 20 20 20 20 20 20 20 30 2c 20 30 2c /99.9f,.-1,................0,.0,
1180 20 2d 28 32 2e 30 66 2a 31 30 30 2e 30 66 2a 30 2e 31 66 29 2f 39 39 2e 39 66 2c 20 30 00 00 00 .-(2.0f*100.0f*0.1f)/99.9f,.0...
11a0 0a 20 20 20 20 20 20 20 20 7d 3b 00 00 00 19 20 20 20 20 20 20 20 20 67 6c 4c 6f 61 64 4d 61 74 .........};............glLoadMat
11c0 72 69 78 66 28 6d 29 3b 00 00 00 00 00 00 00 23 20 20 20 20 20 20 20 20 67 6c 4d 61 74 72 69 78 rixf(m);.......#........glMatrix
11e0 4d 6f 64 65 28 47 4c 5f 4d 4f 44 45 4c 56 49 45 57 29 3b 00 00 00 19 20 20 20 20 20 20 20 20 67 Mode(GL_MODELVIEW);............g
1200 6c 4c 6f 61 64 49 64 65 6e 74 69 74 79 28 29 3b 00 00 00 00 00 00 00 2c 20 20 20 20 20 20 20 20 lLoadIdentity();.......,........
1220 67 6c 52 6f 74 61 74 65 66 28 63 61 6d 2e 72 78 2c 20 31 2e 30 66 2c 20 30 2e 30 66 2c 20 30 2e glRotatef(cam.rx,.1.0f,.0.0f,.0.
1240 30 66 29 3b 00 00 00 2c 20 20 20 20 20 20 20 20 67 6c 52 6f 74 61 74 65 66 28 63 61 6d 2e 72 79 0f);...,........glRotatef(cam.ry
1260 2c 20 30 2e 30 66 2c 20 31 2e 30 66 2c 20 30 2e 30 66 29 3b 00 00 00 2d 20 20 20 20 20 20 20 20 ,.0.0f,.1.0f,.0.0f);...-........
1280 67 6c 54 72 61 6e 73 6c 61 74 65 66 28 2d 63 61 6d 2e 78 2c 20 2d 63 61 6d 2e 79 2c 20 2d 63 61 glTranslatef(-cam.x,.-cam.y,.-ca
12a0 6d 2e 7a 29 3b 00 00 00 00 00 00 00 2e 20 20 20 20 20 20 20 20 66 6f 72 20 28 69 6e 74 20 78 20 m.z);................for.(int.x.
12c0 3d 20 30 3b 20 78 20 3c 20 43 48 55 4e 4b 5f 53 49 5a 45 3b 20 78 2b 2b 29 20 7b 00 00 00 34 20 =.0;.x.<.CHUNK_SIZE;.x++).{...4.
12e0 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 20 28 69 6e 74 20 79 20 3d 20 30 3b 20 79 20 3c 20 57 ...........for.(int.y.=.0;.y.<.W
1300 4f 52 4c 44 5f 48 45 49 47 48 54 3b 20 79 2b 2b 29 20 7b 00 00 00 36 20 20 20 20 20 20 20 20 20 ORLD_HEIGHT;.y++).{...6.........
1320 20 20 20 20 20 20 20 66 6f 72 20 28 69 6e 74 20 7a 20 3d 20 30 3b 20 7a 20 3c 20 43 48 55 4e 4b .......for.(int.z.=.0;.z.<.CHUNK
1340 5f 53 49 5a 45 3b 20 7a 2b 2b 29 20 7b 00 00 00 53 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 _SIZE;.z++).{...S...............
1360 20 20 20 20 20 64 72 61 77 5f 63 75 62 65 28 28 66 6c 6f 61 74 29 78 2c 20 28 66 6c 6f 61 74 29 .....draw_cube((float)x,.(float)
1380 79 2c 20 28 66 6c 6f 61 74 29 7a 2c 20 63 68 75 6e 6b 2e 62 6c 6f 63 6b 73 5b 78 5d 5b 79 5d 5b y,.(float)z,.chunk.blocks[x][y][
13a0 7a 5d 29 3b 00 00 00 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 00 00 00 0d 20 20 20 z]);....................}.......
13c0 20 20 20 20 20 20 20 20 20 7d 00 00 00 09 20 20 20 20 20 20 20 20 7d 00 00 00 00 00 00 00 1e 20 .........}............}.........
13e0 20 20 20 20 20 20 20 77 69 6e 64 6f 77 5f 78 31 31 5f 73 77 61 70 28 26 77 69 6e 29 3b 00 00 00 .......window_x11_swap(&win);...
1400 05 20 20 20 20 7d 00 00 00 00 00 00 00 1d 20 20 20 20 77 69 6e 64 6f 77 5f 78 31 31 5f 64 65 73 .....}............window_x11_des
1420 74 72 6f 79 28 26 77 69 6e 29 3b 00 00 00 0d 20 20 20 20 72 65 74 75 72 6e 20 30 3b 00 00 00 01 troy(&win);........return.0;....
1440 7d 35 81 f5 18 00 00 00 00 00 00 00 00 00 00 00 00 7d 00 00 00 00 00 00 00 01 00 00 00 00 00 00 }5...............}..............
1460 00 00 00 00 00 00 00 00 00 95 0e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 35 81 5f d0 00 00 00 .........................5._....
1480 02 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 01 00 00 00 00 00 00 00 00 ff ff ff ................................
14a0 ff 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
14c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
14e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1500 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1520 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1540 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1560 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1580 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
15a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
15c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
15e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6a ...............................j
1600 63 4a 0d 04 01 00 00 00 02 00 f5 18 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 08 cJ..............................
1620 20 20 20 20 67 6c 58 4d f5 18 00 00 00 81 00 00 00 00 00 00 00 00 00 00 00 00 f5 18 00 00 00 00 ....glXM........................
1640 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 f5 18 00 00 00 01 00 00 00 00 00 00 00 00 00 00 ................................
1660 00 00 35 81 f5 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 08 00 ..5.............................
1680 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f9 0f 00 00 00 00 00 00 f5 18 00 00 00 00 ................................
16a0 80 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 4b 00 00 00 01 00 00 00 f9 0f 00 00 00 00 00 00 ................K...............
16c0 00 00 00 00 00 00 00 00 02 09 00 00 00 00 00 00 35 81 5f d0 00 00 00 03 00 00 00 00 00 00 00 00 ................5._.............
16e0 00 00 00 00 00 00 00 04 00 00 00 62 00 00 00 3f 00 00 00 00 ff ff ff ff 00 01 00 00 00 00 00 00 ...........b...?................
1700 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1720 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1740 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1760 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1780 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
17a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
17c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
17e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1800 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1820 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1840 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6a 63 4a 30 04 01 00 00 00 03 ......................jcJ0......
1860 00 f5 18 00 00 00 61 00 00 00 63 00 00 00 cc 00 00 00 01 00 00 00 41 20 20 20 20 61 70 70 2d 3e ......a...c...........A....app->
1880 67 6c 63 20 3d 20 67 6c 58 43 72 65 61 74 65 43 6f 6e 74 65 78 74 28 61 70 70 2d 3e 64 69 73 70 glc.=.glXCreateContext(app->disp
18a0 6c 61 79 2c 20 76 69 2c 20 4e 55 4c 4c 2c 20 47 4c 5f 54 72 75 65 29 3b 35 81 f5 18 00 00 00 00 lay,.vi,.NULL,.GL_True);5.......
18c0 61 00 00 00 3c 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 05 00 00 00 30 0c 00 00 00 00 00 00 a...<...................0.......
18e0 03 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 f5 18 00 00 00 00 61 00 00 00 3d 00 00 00 00 00 ......................a...=.....
1900 00 00 04 00 00 00 00 00 00 00 02 00 00 00 31 0c 00 00 00 00 00 00 04 00 00 00 00 00 00 00 02 00 ..............1.................
1920 00 00 00 00 00 00 35 81 e7 aa ......5...