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buildscript {
    repositories {
        mavenLocal()
        maven { url = 'https://files.minecraftforge.net/maven' }
        jcenter()
        mavenCentral()
    }
    // This is only here while i'm activly developing FG, Remind me to remove when we publically release
    configurations {
        classpath.resolutionStrategy {
            cacheDynamicVersionsFor 10, 'seconds'
            cacheChangingModulesFor 0, 'seconds'
        }
    }
    dependencies {
        classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
    }
}
apply plugin: 'net.minecraftforge.gradle'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'

version = '1.0'
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'modid'

sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
    sourceCompatibility = targetCompatibility = '1.8'
}

minecraft {
    // the mappings can be changed at any time, and must be in the following format.
    // snapshot_YYYYMMDD   snapshot are built nightly.
    // stable_#            stables are built at the discretion of the MCP team.
    // Use non-default mappings at your own risk. they may not always work.
    // simply re-run your setup task after changing the mappings to update your workspace.
    mappings channel: '@MAPPING_CHANNEL@', version: '@MAPPING_VERSION@'
    // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
    
    //accessTransformer = file('my_at.cfg')

    // default run configurations.
    // these can be tweaked, removed, or duplicated as needed.
    runConfig {
        name= "Minecraft Client"
        main= "net.minecraftforge.userdev.UserdevLauncher"
        ideaModuleName = "${project.name}_main"
        workingDirectory = project.file("run").canonicalPath
        environment "target", "fmldevclient"
        environment "assetDirectory", downloadAssets.output.absolutePath
    }

    runConfig {
        name= "Minecraft Server"
        main= "net.minecraftforge.userdev.UserdevLauncher"
        ideaModuleName = "${project.name}_main"
        workingDirectory = project.file("run").canonicalPath
        environment "target", "fmldevserver"
        environment "assetDirectory", downloadAssets.output.absolutePath
    }
}

dependencies {
    // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
    // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
    // The userdev artifact is a special name and will get all sorts of transformations applied to it.
    minecraft '@FORGE_GROUP@:userdev:@FORGE_VERSION@'

    // you may put jars on which you depend on in ./libs
    // or you may define them like so..
    //compile "some.group:artifact:version:classifier"
    //compile "some.group:artifact:version"

    // real examples
    //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev'  // adds buildcraft to the dev env
    //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env

    // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
    //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'

    // the deobf configurations:  'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
    // except that these dependencies get remapped to your current MCP mappings
    //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
    //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'

    // for more info...
    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
    // http://www.gradle.org/docs/current/userguide/dependency_management.html

}

processResources {
    // this will ensure that this task is redone when the versions change.
    inputs.property 'version', project.version
    inputs.property 'mcversion', '@MC_VERSION@'

    // replace stuff in mcmod.info, nothing else
    from(sourceSets.main.resources.srcDirs) {
        include 'META_INF/mods.toml'
                
        // replace version and mcversion
        expand 'version':project.version, 'mcversion': '@MC_VERSION@'
    }

    // copy everything else except the mods.toml
    from(sourceSets.main.resources.srcDirs) {
        exclude 'META_INF/mods.toml'
    }
}