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authorneoforge-mdk-automation[bot] <173375039+neoforge-mdk-automation[bot]@users.noreply.github.com>2026-07-29 04:30:59 +0000
committerGitHub <noreply@github.com>2026-07-29 04:30:59 +0000
commitdcb35b6f63b441ca93d033aae6aef4ac5ccb0e70 (patch)
tree712b82da749bb55eb01b3d70fa11831c3be79c4c
parent3e2e23df8e18c7e39c0bcb007fae8b3f423246e1 (diff)
Update MDK with new output from mod generator (#66)
* Update MDK with new output from mod generator * Update MDK with new output from mod generator * Update MDK with new output from mod generator * Update MDK with new output from mod generator --------- Co-authored-by: NeoForge MDK Automation <173375039+neoforge-mdk-automation[bot]@users.noreply.github.com>
-rw-r--r--build.gradle6
-rw-r--r--gradle.properties2
-rw-r--r--src/main/java/com/example/examplemod/ExampleMod.java2
3 files changed, 4 insertions, 6 deletions
diff --git a/build.gradle b/build.gradle
index b7fcf2a..97ff178 100644
--- a/build.gradle
+++ b/build.gradle
@@ -1,7 +1,7 @@
plugins {
id 'java-library'
id 'maven-publish'
- id 'net.neoforged.moddev' version '2.0.142'
+ id 'net.neoforged.moddev' version '2.0.143'
id 'idea'
}
@@ -23,6 +23,7 @@ sourceSets.main.resources {
// Exclude common development only resources from finalized outputs
exclude("**/*.bbmodel") // BlockBench project files
+
exclude("src/generated/**/.cache") // datagen cache files
}
@@ -54,7 +55,6 @@ neoForge {
runs {
client {
client()
-
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
@@ -64,7 +64,6 @@ neoForge {
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
-
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
@@ -75,7 +74,6 @@ neoForge {
data {
data()
-
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// gameDirectory = project.file('run-data')
diff --git a/gradle.properties b/gradle.properties
index 9e4e62d..a4314e4 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -18,7 +18,7 @@ minecraft_version=1.21.1
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.21.1]
# The Neo version must agree with the Minecraft version to get a valid artifact
-neo_version=21.1.242
+neo_version=21.1.244
# The loader version range can only use the major version of FML as bounds
loader_version_range=[1,)
diff --git a/src/main/java/com/example/examplemod/ExampleMod.java b/src/main/java/com/example/examplemod/ExampleMod.java
index db1e6de..c35a97b 100644
--- a/src/main/java/com/example/examplemod/ExampleMod.java
+++ b/src/main/java/com/example/examplemod/ExampleMod.java
@@ -60,7 +60,7 @@ public class ExampleMod {
.withTabsBefore(CreativeModeTabs.COMBAT)
.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
.displayItems((parameters, output) -> {
- output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
+ output.accept(EXAMPLE_ITEM.get());// Add the example item to the tab. For your own tabs, this method is preferred over the event
}).build());
// The constructor for the mod class is the first code that is run when your mod is loaded.