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authorSizableShrimp <sizableshrimp@sizableshrimp.me>2023-07-23 06:26:33 -0400
committerGitHub <noreply@github.com>2023-07-23 05:26:33 -0500
commit95076b799e83c1333802e5da1dbea098f2c60e28 (patch)
treeae8f46a2746f747be0be0830661c7c53960e6ee6
parent33efa704318876839727d901be72b3b1e6d63608 (diff)
Configure all available ProcessResources tasks (#3)
This allows using the properties in resources in the test sourceset automatically and any other custom sourcesets a modder might declare
-rw-r--r--build.gradle2
1 files changed, 1 insertions, 1 deletions
diff --git a/build.gradle b/build.gradle
index 71a84e9..a5aa45a 100644
--- a/build.gradle
+++ b/build.gradle
@@ -151,7 +151,7 @@ dependencies {
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
-tasks.named('processResources', ProcessResources).configure {
+tasks.withType(ProcessResources).configureEach {
var replaceProperties = [
minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
neo_version : neo_version, neo_version_range: neo_version_range,