From d7c9899f0988a610b7e4c18e60b126495cdfa4ea Mon Sep 17 00:00:00 2001 From: shartte Date: Tue, 5 Dec 2023 08:32:49 +0100 Subject: Update to NeoForge 20.2 stable and newer NeoGradle (#21) * Bump NeoGradle and remove 3G memory settings for Gradle, since the memory for decompilation is no longer inherited from Gradles memory settings since NeoGradle 7.0.56. * Bump NeoForge to stable for 1.20.2 --- src/main/java/com/example/examplemod/ExampleMod.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/main/java/com/example') diff --git a/src/main/java/com/example/examplemod/ExampleMod.java b/src/main/java/com/example/examplemod/ExampleMod.java index e967e83..4f50275 100644 --- a/src/main/java/com/example/examplemod/ExampleMod.java +++ b/src/main/java/com/example/examplemod/ExampleMod.java @@ -46,12 +46,12 @@ public class ExampleMod public static final DeferredRegister CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID); // Creates a new Block with the id "examplemod:example_block", combining the namespace and path - public static final DeferredBlock EXAMPLE_BLOCK = BLOCKS.registerBlock("example_block", BlockBehaviour.Properties.of().mapColor(MapColor.STONE)); + public static final DeferredBlock EXAMPLE_BLOCK = BLOCKS.registerSimpleBlock("example_block", BlockBehaviour.Properties.of().mapColor(MapColor.STONE)); // Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path - public static final DeferredItem EXAMPLE_BLOCK_ITEM = ITEMS.registerBlockItem("example_block", EXAMPLE_BLOCK); + public static final DeferredItem EXAMPLE_BLOCK_ITEM = ITEMS.registerSimpleBlockItem("example_block", EXAMPLE_BLOCK); // Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2 - public static final DeferredItem EXAMPLE_ITEM = ITEMS.registerItem("example_item", new Item.Properties().food(new FoodProperties.Builder() + public static final DeferredItem EXAMPLE_ITEM = ITEMS.registerSimpleItem("example_item", new Item.Properties().food(new FoodProperties.Builder() .alwaysEat().nutrition(1).saturationMod(2f).build())); // Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab -- cgit v1.2.3