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2023-06-07Forge 1.20SizableShrimp
- Creative mode tabs are now a registry; the `BuildContents` event was renamed to `BuildCreativeModeTabContentsEvent` and moved it to its own class - The pack format is now 15 for both resource packs and data packs - `ScreenUtils` was deprecated in favor of a `GuiGraphics` extension - Forge and the MDK were updated to Gradle 8 and FG6 - The Forge common config file was removed (it only contained the deprecated old fields for resource caching, which was removed in 1.19.3) - Registry dummy entries were removed - `RemappingVertexPipeline` was fixed to forward the `endVertex()` call - Forge tool tags were removed in favor of vanilla ones Co-authored-by: ChampionAsh5357 <ash@ashwork.net> Co-authored-by: coehlrich <coehlrich@users.noreply.github.com> Co-authored-by: Dennis C <11262040+XFactHD@users.noreply.github.com> Co-authored-by: Matyrobbrt <matyrobbrt@gmail.com>
2022-06-07Forge 1.19SizableShrimp
* Bump pack.mcmeta formats * 1.19 biome modifiers * Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable * Add docs and package-info to client extension interfaces package * Move RenderBlockOverlayEvent hooks to ForgeHooksClient * Add package-infos to client events package * Rename SoundLoadEvent to SoundEngineLoadEvent This reduces confusion from consumers which may think the name SoundLoadEvent refers to an individual sound being loaded rather than the sound engine. * Document and change SoundLoadEvent to fire on mod bus Previously, it fired on both the mod bus and the Forge bus, which is confusing for consumers. * Delete SoundSetupEvent Looking at its original implementation shows that there isn't an appropriate place in the new sound code to reinsert the event, and the place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent. * Perform some cleanup on client events - Removed nullable annotations from ClientPlayerNetworkEvent - Renamed #getPartialTicks methods to #getPartialTick, to be consistent with vanilla's naming of the partial tick - Cleanup documentation to remove line breaks, use the spelling 'cancelled' over 'canceled', and improve docs on existing and new methods. * Remove EntityEvent.CanUpdate Closes MinecraftForge/MinecraftForge#6394 * Switch to Jetbrains nullability annotations * New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent * Remove ForgeWorldPresetScreens * Remove IForgeRegistryEntry * Remove use of List<Throwable> in FML's CompletableFutures * Add docs to mod loading stages, stages, and phases * Gradle 7.4.2 * Use SLF4J in FMLLoader and other subprojects * Switch dynamic versions in subprojects to pinned ones * Switch ForgeRoot and MDK to FG plugin markers * Configure Forge javadoc task The task now uses a custom stylesheet with MCForge elements, and configured to combine the generation from the four FML subprojects (fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project into the javadoc output. * Update docs/md files, for 1.19 update and the move away from IRC to Discord. * Make "Potentially dangerous alternative prefix" a debug warning, not info. Co-authored-by: Curle <curle@gemwire.uk> Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com> Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>