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-rw-r--r--src/main/java/com/example/examplemod/Config.java27
-rw-r--r--src/main/java/com/example/examplemod/ExampleMod.java6
-rw-r--r--src/main/java/com/example/examplemod/ExampleModClient.java18
3 files changed, 25 insertions, 26 deletions
diff --git a/src/main/java/com/example/examplemod/Config.java b/src/main/java/com/example/examplemod/Config.java
index d70d1eb..6f8636d 100644
--- a/src/main/java/com/example/examplemod/Config.java
+++ b/src/main/java/com/example/examplemod/Config.java
@@ -14,16 +14,15 @@ import net.neoforged.neoforge.common.ModConfigSpec;
// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
// Demonstrates how to use Neo's config APIs
-@EventBusSubscriber(modid = ExampleMod.MODID, bus = EventBusSubscriber.Bus.MOD)
public class Config
{
private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();
- private static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
+ public static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
.comment("Whether to log the dirt block on common setup")
.define("logDirtBlock", true);
- private static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
+ public static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
.comment("A magic number")
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
@@ -32,32 +31,14 @@ public class Config
.define("magicNumberIntroduction", "The magic number is... ");
// a list of strings that are treated as resource locations for items
- private static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
+ public static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
- .defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
+ .defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), () -> "", Config::validateItemName);
static final ModConfigSpec SPEC = BUILDER.build();
- public static boolean logDirtBlock;
- public static int magicNumber;
- public static String magicNumberIntroduction;
- public static Set<Item> items;
-
private static boolean validateItemName(final Object obj)
{
return obj instanceof String itemName && BuiltInRegistries.ITEM.containsKey(ResourceLocation.parse(itemName));
}
-
- @SubscribeEvent
- static void onLoad(final ModConfigEvent event)
- {
- logDirtBlock = LOG_DIRT_BLOCK.get();
- magicNumber = MAGIC_NUMBER.get();
- magicNumberIntroduction = MAGIC_NUMBER_INTRODUCTION.get();
-
- // convert the list of strings into a set of items
- items = ITEM_STRINGS.get().stream()
- .map(itemName -> BuiltInRegistries.ITEM.get(ResourceLocation.parse(itemName)))
- .collect(Collectors.toSet());
- }
}
diff --git a/src/main/java/com/example/examplemod/ExampleMod.java b/src/main/java/com/example/examplemod/ExampleMod.java
index 835a48d..5e5a0c1 100644
--- a/src/main/java/com/example/examplemod/ExampleMod.java
+++ b/src/main/java/com/example/examplemod/ExampleMod.java
@@ -98,12 +98,12 @@ public class ExampleMod
// Some common setup code
LOGGER.info("HELLO FROM COMMON SETUP");
- if (Config.logDirtBlock)
+ if (Config.LOG_DIRT_BLOCK.getAsBoolean())
LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT));
- LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
+ LOGGER.info("{}{}", Config.MAGIC_NUMBER_INTRODUCTION.get(), Config.MAGIC_NUMBER.getAsInt());
- Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
+ Config.ITEM_STRINGS.get().forEach((item) -> LOGGER.info("ITEM >> {}", item));
}
// Add the example block item to the building blocks tab
diff --git a/src/main/java/com/example/examplemod/ExampleModClient.java b/src/main/java/com/example/examplemod/ExampleModClient.java
new file mode 100644
index 0000000..3079631
--- /dev/null
+++ b/src/main/java/com/example/examplemod/ExampleModClient.java
@@ -0,0 +1,18 @@
+package com.example.examplemod;
+
+import net.neoforged.api.distmarker.Dist;
+import net.neoforged.fml.ModContainer;
+import net.neoforged.fml.common.Mod;
+import net.neoforged.neoforge.client.gui.ConfigurationScreen;
+import net.neoforged.neoforge.client.gui.IConfigScreenFactory;
+
+// This class will not load on dedicated servers. Accessing client side code from here is safe.
+@Mod(value = ExampleMod.MODID, dist = Dist.CLIENT)
+public class ExampleModClient {
+ public ExampleModClient(ModContainer container) {
+ // Allows NeoForge to create a config screen for this mod's configs.
+ // The config screen is accessed by going to the Mods screen > clicking on your mod > clicking on config.
+ // Do not forget to add translations for your config options to the en_us.json file.
+ container.registerExtensionPoint(IConfigScreenFactory.class, ConfigurationScreen::new);
+ }
+} \ No newline at end of file